DocsHow to add mods to your server
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how-to-add-mods-to-your-server illustrated for the CraftLands Minecraft docs
MINECRAFT · MODS
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Published September 15, 2026
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How to add mods to your server

Upload mods to a Forge, Fabric or NeoForge server, match versions on the client, and fix the rejection errors that follow.

QUICK ANSWER

Open Files, go to /mods, upload the .jar, restart the server.

Fact
A mod built for Fabric won't run on a Forge server (or the reverse), the server usually crashes on boot instead of just skipping the mismatched mod.

How to Add Mods to a Minecraft Server

This doc shows server owners how to upload individual mods to a Forge, Fabric, or NeoForge server, match versions on the client, and fix the errors that show up when something doesn't load.

Before you start

  • Make sure your server already runs Forge, Fabric, or NeoForge. Check this on Startup.
  • Restart the server after uploading. The mod won't load until you do.

Steps

  1. 1Check your loader and Minecraft version on Startup.
  2. 2Download the mod's .jar from CurseForge or Modrinth. Pick the build made for your loader and version.
  3. 3Go to Files, open /mods. Create the folder if it's not there.
  4. 4Upload the .jar.
  5. 5Restart the server.

Over SFTP instead: connect, then drop the .jar straight into /mods.

If the mod affects gameplay, tell your players to install the same .jar, same version, in their own mods folder before they join.

upload-mod-2.webp


Verify

Restart, then watch Console. Confirm the mod's name shows up in the loading lines, and check the count matches what's in /mods.

If it doesn't work

  • Server won't start: wrong loader. Redownload the build made for your loader and reupload it.
  • Errors in Console after it loads: missing dependency. Check the mod's page for required libraries, like Fabric API, download those too, then restart.
  • Players get kicked with a mod list on connect: send them the exact .jar you used, same version, to install on their end.
  • Mod does nothing in game: wrong Minecraft version. Download the build for your server's version instead.

Do all mods need to be installed on the player's client too?

No, only the ones that affect gameplay, server side only mods work with no client changes at all.

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