Everything You Need to Run a Server, in One Panel
Console, files, versions, modpacks, backups and split servers, all from the browser. The things other hosts leave behind a support ticket are buttons here.
- One-click installs
- Full file access and SFTP
- Free backups every six hours
- Server splitting on every plan
Install It From the Panel, Not From a Ticket
Browse CurseForge and Modrinth from inside the panel, filtered by loader and Minecraft version so what you see is what will actually run. What you install stays managed there: update it, roll it back, switch it off or delete it.
CurseForge and Modrinth searched together, with ATLauncher, FTB, Technic and Voidswrath a filter away, and the exact build picked before anything installs. Installing replaces the mods and the jar, and the switch that wipes the rest of the server first is off unless you turn it on. A pack on none of them goes in as a CurseForge share code or a server pack zip.
- Provider filter and version picker
- CurseForge share code, zip or .mrpack
- Optional wipe, off by default
The same browse surface, filtered by platform rather than mod loader, and the jar lands in /plugins. In the panel it reaches Hangar and SpigotMC alongside Modrinth, and whatever is already installed is listed beside it, so moving a recognised one to another build, switching it off without deleting it, or removing it never means opening an FTP client.
- Paper, Spigot, Folia and Velocity
- Drops straight into /plugins
- Update, roll back, disable or delete
Loader aware across Fabric, Forge, NeoForge and Quilt, with the filters starting from the jar the server is running, which keeps the results installable rather than merely listed. Everything already in /mods is listed back, jars you uploaded yourself included, and anything it recognises can be updated, rolled back, disabled or removed.
- Fabric, Forge, NeoForge and Quilt
- Filters follow the running jar
- Update, roll back, disable or delete
Swap the Jar, Keep the World
Vanilla, Paper, Fabric, Forge, NeoForge and the rest are one click apart. The jar and the startup flags are replaced together, and your world and configs stay where they are.
One Plan, Several Servers, One Address
Split the resources you already pay for across separate servers from a single Velocity proxy to a lobby, an SMP and a creative world all live on one plan and answer on one address. Move resources between them whenever you like, and nothing is reinstalled while you do it.
- Move resources between children live
- One Velocity proxy, one address
- No second bill
A File Manager That Isn't an Afterthought
Edit files in the browser or open the whole server in VS Code, compare two revisions side by side and restore the one that worked. Search inside file contents, drag a whole folder in without zipping it first, and reach for SFTP whenever you would rather.
A Real Firewall, Not a Support Ticket
Write rules the way you would anywhere else: pick TCP or UDP, set the source, set the destination port, then allow or deny. The game port stays open to everyone while RCON, a web map or a database port only answer to the addresses you trust, and every rule on the server sits in one list.
- TCP and UDP on any port you hold
- Source and destination on every rule
- One address or a whole range
Four More Things the Panel Does for You
The features that usually cost extra somewhere else, or arrive with a ticket queue attached.
Subdomains
Claim a name on craftlands.host, mapped to an allocation and live in seconds. No DNS panel to log into and no propagation wait before your players can join.
Reverse proxy
Point a domain you already own at a web port with TLS in front, which is what BlueMap, Dynmap and plugin dashboards need before anyone outside your network can reach them.
Automatic backups
Snapshots taken every six hours on every plan and kept for up to three months. They cost nothing and do not use the backup slots your plan includes, so those stay free for the ones you take yourself. Recent restore points hold the six-hour spacing, older ones thin out to about one a day.
Your own snapshots
Separate from the automatic ones: take a snapshot before a risky change, lock it so a rotation cannot remove it, and restore it into a different server if you would rather not overwrite this one.
And the Rest of the Panel
Everything else in the sidebar, one line each: console and files, schedules, databases, subusers, security and transfers.
Built for the Community, Backed by It
Rated 4.8/5 on Trustpilot, trusted by 2,500+ server owners, with support replies in 15 minutes.






Frequently Asked Questions
What people ask about the panel before they order, answered without the marketing.




