Frequently Asked Questions
Oxide, wipes, map size and the memory a Rust server actually needs late in a cycle.
How much does Rust server hosting cost, and what is included?
Memory is €2.50 per GB per month with no setup fee, so a Rust server starts at €30 for 12 GB and runs to 128 GB at the same rate. Oxide, full file access, backups, DDoS filtering and free databases are on every plan, and there is a 3-day money-back guarantee.
Will my Oxide plugins and custom map run on a rented Rust server?
Yes. Install the Oxide framework from the panel, add plugin files through the file manager or SFTP, and upload a custom map the same way. Plugins that store their own data can point at a MySQL, MariaDB, PostgreSQL, MongoDB or Redis database, free on every plan.
What hardware and network features ensure lag-free Rust hosting?
CraftLands uses top-tier AMD Ryzen 9 9950x processors, ultra-fast NVMe SSD storage, and a 10Gbps network connection. Combined with enterprise-grade, always-on DDoS protection and real-time traffic analysis, this setup guarantees smooth, stable, and secure Rust gameplay.
Can I customize my Rust server settings, maps, and player slots easily?
Yes! CraftLands provides full control over your server settings, including player slots, map wipes, and custom map uploads. This flexibility lets you create the perfect Rust environment tailored to your community's needs.
What support and management tools does CraftLands provide for Rust servers?
CraftLands offers a user-friendly control panel with easy server management features, automated backups, and 24/7 expert support. Whether you need help installing mods, upgrading your server, or troubleshooting, our team is ready to assist you anytime.
How much RAM does a Rust server need?
Map size and entity count decide it, not player slots. A 3000 map is a different machine from a 4500 map with the same people online, because the server holds the whole terrain and every placed entity in memory at once. A freshly wiped server is cheap to run; the same server three weeks later, carrying thousands of foundations and deployables, is not. Size for late in the wipe cycle.
How should I handle Rust wipe cycles?
Facepunch forces a map wipe alongside the monthly update and most servers align to it. Blueprint wipes are a separate choice and they shape who you attract: frequent BP wipes suit short competitive cycles, longer ones suit building communities. Every plan includes full file access and automatic backups, so archiving a map before a wipe takes minutes and leaves you a rollback point.