
GT New Horizons (GTNH) Server Hosting
Pick a plan and you are in the game in under a minute. We automatically install GT New Horizons and its Forge loader before first boot. New releases are one-click updates from the panel.
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Everything Your GT New Horizons (GTNH) Server Needs
Modded server hosting is only as good as what sits under it, so every plan ships the hardware GT New Horizons (GTNH) uses.
GT New Horizons (GTNH) is preinstalled before first boot, and new releases update in one click.
Minecraft Forge server hosting, plus Fabric, NeoForge and Quilt. Switch loaders without rebuilding.
Real people who run modded servers themselves. No ticket roulette.
Always-on filtering keeps your server reachable, even during an attack.
Every server runs on the Ryzen 9 9950X, no exceptions, which is what heavy modpacks need.
Chunks load fast even with 200+ mods. Every node runs on NVMe SSDs.
What Is a GT New Horizons Server?
GT New Horizons is a progression pack for Minecraft 1.7.10 built around GregTech. Release 2.8.4 runs on Forge 10.13.4.1614 and lists more than 230 mods, and its team has refined the balance for over ten years: thousands of recipe changes, mods written for the pack, and a questbook of more than 3,000 quests.
Every mod sits on GregTech's tier ladder. You start in the stone age barely surviving, work up to steam machines, then electricity and the voltage tiers above it. Later tiers send you to other planets and dimensions for resources and have you fight bosses for their magic, so the pack plays like one long game rather than a pile of mods.
Server cost grows with the tier, not only the headcount. The GTNH wiki puts a server at 6 GB plus 0.5 GB per extra player in the early game, and 6 GB plus 1 GB per extra player from UV onward, when multiblocks and automation run around the clock. It also stresses single-thread speed, which is what a Ryzen 9 9950X boosting to 5.7 GHz is for.
This is a pack measured in months, so treat the server as a long-lived world. Start on a plan sized for the early game and move up as the base grows; resizes are prorated to the day, and the questbook carries the tutorial load for anyone new to GregTech.

How Much RAM Does a GT New Horizons (GTNH) Server Need?
6 GB before anyone joins, then roughly 0.5 GB per player online.
The GTNH wiki's baseline for a server with one player on it, so the second join already pushes past it. Fine for testing, not for a group.
Covers 4 players in the early game, enough for a small group from the stone age through the first voltage tiers.
Covers 12 players early on, or a smaller group deep into later tiers, where the wiki's guidance rises to 1 GB per player.
Covers 20 players early on. Worth it for a long-running server past UV, when multiblocks and automation run around the clock.
Sized from GT New Horizons (GTNH)'s 6 GB floor plus 0.5 GB per concurrent player. You can move between these tiers from the panel at any time, prorated to the day.
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From Checkout to Playing in Minutes
No FTP, no config files, no wiki tabs. Setup is handled for you, and every modpack we host works exactly the same way.
Pick a location, billing cycle, and player count. The configurator recommends the right RAM so you never overpay.
The moment payment clears, the loader and modpack are installed and the server boots itself.
Your IP is waiting in the panel. Share it, play, and resize or swap modpacks later without losing your world.
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Start, stop, edit configs and restore a backup from the browser. Full file access and SFTP are there when you outgrow the buttons.
Free on every plan, kept up to three months, and on top of your included backup slots.
Several servers on one plan. No second bill.
Edit, diff two revisions, restore.
Frequently Asked Questions
Loaders, pack sources, memory and cost, answered for modded Minecraft specifically.









