
SevTech: Ages Server Hosting
Pick a plan and you are in the game in under a minute. We automatically install SevTech: Ages and its Forge loader before first boot. New releases are one-click updates from the panel.
4.8 out of 5 from 87 Trustpilot reviews
Everything Your SevTech: Ages Server Needs
Every plan ships with the hardware and tooling a modded server actually uses, so SevTech: Ages runs the way it should.
SevTech: Ages is preinstalled before first boot, and new releases update in one click.
Minecraft Forge server hosting, Fabric, NeoForge and Quilt. Switch loaders without rebuilding.
Real humans who run modded servers themselves. No ticket roulette.
Always-on filtering keeps your server reachable, even during an attack.
Every server runs on the Ryzen 9 9950X, no exceptions. the only solution for heavy modpacks.
Chunks load fast even with 200+ mods. Every node runs on NVMe SSDs.
What Is a SevTech: Ages Server?
SevTech: Ages hides the game from you. On Minecraft 1.12.2, ores, items, recipes and even mob spawns stay invisible until the advancement tree unlocks the age that uses them. Age 0 is the Tutorial Age, the first half of the Stone Age, and it has no ores in it at all: you pull plant fibre out of grass, pick sticks and rocks off the ground, and build a Work Stump to earn your way forward.
Five gates follow. A Melter from Tinkers' Complement ends the Bronze Age. The Medieval Age ends at a Coal Engine, which means an Astral Sorcery altar for the Starmetal that opens the Twilight Forest portal, then the Naga, the Lich, the Hydra and the Ur-Ghast, plus a detour through the Betweenlands. Industrial reveals platinum and asks for a single piece of plastic. Modern brings cobalt, ardite, the End, Applied Energistics and a Galacticraft rocket to the Moon.
Being a 1.12.2 pack means Java 8 and one thread carrying most of the tick. First boot is the shock: the pack's own tracker has a report of startup taking over ten minutes on a server with 4 to 8 GB allocated, with about five of those minutes spent copying ItemStacks inside CraftTweaker. People mistake it for a hang and kill it. Let it finish. Later restarts are much quicker, and the ongoing cost is worldgen.
Ages are earned per player through advancements, not stored on the world, so a friend joining in month three lands at the Work Stump with no ores visible while you are fuelling a rocket. That is the one thing to say out loud before you invite anybody. Version 3.2.3 from December 2021 closed the pack out, so nothing will change under a two-hundred-hour save: set the server up once and leave it alone.

How Much RAM Does a SevTech: Ages Server Need?
6 GB before anyone joins, then roughly 0.2 GB per player online.
Exactly what SevTech wants for itself, so the ten-minute first boot has no room to breathe and age transitions stall.
Covers 10 players. Fine from the Work Stump through the Twilight Forest and into the Industrial Age.
Covers 30 players. Sensible once the Betweenlands, the End and Moon terrain sit on disk alongside the overworld.
Sized from SevTech: Ages's 6 GB floor plus 0.2 GB per concurrent player. You can move between these tiers from the panel at any time, prorated to the day.
Sizing a different pack? Compare every modded Minecraft server we host, or read the modpack install guide before you change packs.
Rated by Modded Server Owners
Rated 4.8/5 from 87 Trustpilot reviews by 2,500+ server owners, with support replies in 15 minutes.






From Checkout to Playing in Minutes
No FTP, no config files, no wiki tabs. The whole setup is handled for you, and every modpack we host works the same way.
Pick a location, billing cycle, and player count. The configurator recommends the right RAM so you never overpay.
The moment payment clears, the loader and modpack are installed and the server boots itself.
Your IP is waiting in the panel. Share it, play, and resize or swap modpacks later without losing your world.
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Frequently Asked Questions
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